
Smithereens
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Description
From the game rules :Smithereens : The End of World War II in Europe is a simulation of the last five months of the World War II on that continent. A 'what-if' alternative history scenario is also included that allows players to examine the possibility of World War III breaking out at the conclusion of World War II.This is a two- or multi-player strategic level game of low-intermediate complexity. In two player matches, the 'Grand Alliance player' controls all the forces arrayed against Nazi Germany: those of the United States, the British Commonwealth of Nations, the Soviet Union, and their minor-power allies. The German controls the armed forces of the Third Reich and its few remaining allies (Hungarians and Italian Fascists.'1 hex = 20 miles 1 turn = half a month 512 counters 20 miles/hex 2 weeks/turn 512 counters Two 34'x22' maps - BoardGameGeek
Extra Info
- Ages: 12 and up
- Category: Wargame, World War II
- Designer: Ty Bomba
- Mechanics: Hex-and-Counter
- Players: 1 to 3
- PrimaryName: Smithereens
- Product Title: Smithereens
- Publisher: XTR Corp
- Time: 360 minutes
- Year: 1993