
Mutant Chronicles: Siege of the Citadel
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Description
The jutting spires of the huge Citadel reached through the smoke like a monster. Every attempt to take it had been shattered by the battle magic of the hideous Nepharites. Still, the Imperial Infantry moved forward, with a feeling so strong this mission might finally be realized.McHurst felt a surge in his chest. Three other corporations would soon join the fight under the banner name 'Doomtroopers.'In Mutant Chronicles, you control one of five corporations: Imperial, Cybertronic, Mishima, Capitol, or Bauhaus. With your own unique expertise, you make decisions and plan your strategies. Each successful mission brings you to a new one with a different Citadel layout and different events that can help or hinder you in battle. Each promotion gives access to more powerful weaponry! The strike on the Nepharites is beginning! Grab your Punisher Shortsword and your Plasma Carbine and make your mark in the Mutant Chronicles!A rare poster-magazine called 'Symmetry' #1 that was produced only in Sweden added an expansion to Siege of the Citadel. It added to the base game Brotherhood Characters (Inquisitor Nicodemus and Mortificator Sebastian Crenshaw), new equipment, spells, and two new baddies: the Pretorian Stalkers. All the minis were given their own stats and paper models for representation. - BoardGameGeek
Extra Info
- Ages: 10 and up
- Category: Science Fiction
- Designer: Richard Borg
- Mechanics: Action Point Allowance System, Co-operative Play, Modular Board, Variable Player Powers
- Players: 2 to 5
- PrimaryName: Mutant Chronicles: Siege of the Citadel
- Product Title: Mutant Chronicles: Siege of the Citadel
- Publisher: Casper Games, Playtoy Industries, Pressman Toy Corp., Target Games
- Time: 120 minutes
- Year: 1993